WebSockets and GraphQL are used for client-server communication, but they serve different purposes and operate in distinct ways. WebSockets provide a persistent connection, allowing real-time, bi-directional communication between clients and servers. At the same time, GraphQL is a query language that enables clients to request specific data from an API. However, GraphQL also supports real-time data through subscriptions, often implemented using WebSockets.

Here’s a comparison of the two:
| Aspect | WebSockets | GraphQL |
|---|---|---|
| Communication Type | Bi-directional real-time communication between client and server | Client requests specific data from the server (usually via HTTP) |
| Use Case | Best suited for applications requiring real-time updates (for example, chat apps, live feeds) | Best for querying, retrieving, and subscribing to structured data from APIs |
| Connection | Persistent connection (open until closed by either client or server) | Connection is stateless (HTTP) by default; persistent connection only for subscriptions |
| Real-Time Capabilities | Built specifically for real-time communication (push data to clients as events occur) | Supports real-time updates via GraphQL Subscriptions, typically implemented using WebSockets |
| Data Structure | No inherent data structure; the developer defines the message format | Strongly typed schema that defines the data and queries available to clients |
| Complexity | Simpler protocol with custom message handling required for data exchange | Higher complexity due to the need for a GraphQL server, schema, and resolvers |
| Scalability | Requires careful resource management due to persistent connections | More scalable in traditional query operations, but subscriptions can introduce complexity similar to WebSockets |
| Error Handling | Custom error handling needs to be implemented by developers | Built-in error handling through GraphQL response format (for example, error fields in responses) |
| Efficiency | Low-latency, continuous communication, ideal for streaming or frequent updates | Efficient for querying only needed data, but subscriptions may have higher overhead |
| Best For | Real-time applications (chat, notifications, gaming, etc.) | Querying structured data, especially when data requirements are flexible and client-driven |
| State Management | Connection maintains state, making it efficient for ongoing, interactive sessions | Stateless for typical queries; subscriptions require state for real-time operations |
| Tooling | Less structured tooling, but libraries exist for handling WebSockets (for example, Socket.IO) | Strong tooling and ecosystem with support for queries, mutations, and subscriptions (for example, Apollo, Relay) |
When to Use WebSockets
- Real-time applications that require constant interaction between the client and server, like chat apps, gaming platforms, and live notifications.
- Streaming data where updates need to be pushed to the client immediately, such as stock prices, sports scores, or IoT data.
When to Use GraphQL
- Data querying where the client needs flexibility to specify exactly what data is required.
- Applications that require real-time data updates benefit from structured querying, such as live data feeds combined with custom data fetching.
- Microservices or systems with complex relationships between data entities.
In summary, while WebSockets and GraphQL enable real-time functionality, WebSockets are a lower-level protocol optimized for continuous communication. At the same time, GraphQL is higher-level and focuses on flexible data querying, with optional support for real-time updates through subscriptions. The best choice depends on the nature of your application and the specific real-time needs.